

- Differences between rpg maker mv trial and full full#
- Differences between rpg maker mv trial and full code#
I haven't had any recent problems with this, but it does still happen from time to time.Īs someone who is just a hobbyist, my thoughts are: This has been mended alot since the release, but depending on what your trying to do (parallaxing mixed with alot of events for instance) your game can become laggy. I have a decent computer, and can run several small events at once.


Lone is right though, MV still gets laggy - but this is mainly based on your own specs now. I think realistically though, since MV was released, attention seems to have diverted away from ACE ( development and resource wise, not usage), so I feel currently MV is more supported. I personally haven't encountered any within the past few months, and another recent market trend is the use of "tool plugins" - essentially buying an extension onto the program itself (currently one is SAKAN tileset builder for instance). I also understand JS better than Ruby most of the time, so depending on what you take to more, your preference may vary. I've now seen quite a few external plugins for MV (Yanfly's Doodads, SumRndmDde's HUD/Menu tools, ect.) that allow you to directly change you game from another extension window. However, Ruby was mainly used for just in game stuff. I found Ruby easy enough to edit and understand.
Differences between rpg maker mv trial and full full#
At least not a full plugin/script anyway.
Differences between rpg maker mv trial and full code#
MV is definitely my preferred software.įirstly, my writing skills are awful and I've never really been able to code myself. The command is added to the end of the list.I've used both, but I haven't actually used ACE since MV's release to be honest. Title Menu Exit Command – Allows you to add an exit command to the command window on the title screen.Title Menu Command Window – Allows you to adjust the position and width of the command window on the title screen.Max Savefiles – Allows you to change the maximum number of save slots.Mouse Hover – Allows you to enable selection of list items by mouse hover.Print Detailed Error – Change the screen with an error.Cursor Graphic – Change the mouse cursor.Audio Cache Limit – Resize audio cache.Image Cache Limit – Resize image cache.The ability to calculate the distance between two points on the screen. Grid/Ruler – Ability to display a grid of different sizes on top of the screen.Tile Size – Change the size of the tile and the folder from where they are loaded.Errors Log – Logging all errors to a text file so that your users can share with you in case of problems.Screenshots – Ability to assign a key to create screenshots.Maps Preloading – Function for preloading resources for each map separately.Initial Preloading – Function for preloading resources at the start of the game with the ability to display the progress bar.Quick Load – Quickly load saves from any game screen.Quick Start – The ability to skip the title menu and go to any screen.Screen Resolution – Change the screen resolution.FPS Meter – Automatically display the fps counter when the game starts.Debug Console – Ability to open the debug console when starting a game test.Information about updates is displayed in the debugging console. Check Updates – Check for updates of my plugins.
